pretre Posted September 24, 2017 Report Share Posted September 24, 2017 Posted 24/09/2017 Daemon Engines, a battlefield in a box and a new codex A new codex, a battlefield in a box, and four new models for the Death Guard – there’s loads to look forward to with next week’s pre-orders! Codex: Astra Militarum is the next codex in line for Warhammer 40,000, and it’s just as packed with new content as its predecessors. We’ve seen rules for Space Marine Chapters, Traitor Legions, forge worlds, and now there are rules for 8 regiments of the Astra Militarum. Which regiments, you ask? Cadia and Catachan will, of course, be included, as well as new rules for Armageddon, Tallarn, Valhalla, Vostroya, Mordian and the Militarum Tempestus. Each one of these factions will be getting its own regimental doctrine, order, stratagem, relic, and warlord trait – the codex is absolutely brimming with content, aimed at letting you customise your army to suit your style of play. Similarly, the codex is set to diversify Astra Militarum lists with tweaks to rules and points aimed at putting each unit on an even footing. Conscripts, for example, have been changed to better reflect their inferior discipline compared to professional soldiers. It’s not just about rules, either – the new codex contains loads of new background and art, including a look at some of the more unusual regiments of the 41st Millennium and advice on how you might want to convert them. Of course, if you’re starting a new Astra Militarum army, you’ll need somewhere to play them, and Moon Base Klaisus is perfect. Building your own boards is a fun and rewarding experience, but it’s not always practical for gamers who are limited by space or just want to set their games up quickly – the new Moon Base Klaisus set gives you everything you’ll need to get gaming in minutes on a great looking 6’x4′ board. Made up of modular card tiles – designed to be interchangeable to vary your battlefields – and featuring push-fit ruins, Moon Base Klaisus is great for gamers looking for an easy way to make sure they’ve got a cool-looking place to play, wherever they are. The ruins themselves are designed to fit in with both the Sector Mechanicus and Sector Imperialis terrain, meaning if you do decide to build a more bespoke gaming board you’ll be off to a head start. Don’t worry, enemies of the Imperium, we haven’t forgotten about you – next week will also see four new models for the Death Guard! As well as Scribbus Wretch the Tallyman and Nauseus Rotbone the Plague Surgeon, you’ll be able to get your hands on the devastating Plaguecburst Crawler tank and the multi-part Foetid Bloat-drone kit. As well as the plaguesprayers equipped by the Bloat-drone in Dark Imperium, the full kit contains some new weapons options – our favourite is the grisly flesh mower, which looks… well, exactly as you’d expect: Curious about how these guys work on the tabletop? You can find out right now! Find them in the Death Guard codex, available in stores, online or for your device. Make sure to come back next week, whether you’re looking for the new codex, the battlefield in a box or some new units for your Death Guard, to pre-order. 2 Quote Link to comment Share on other sites More sharing options...
pretre Posted September 24, 2017 Author Report Share Posted September 24, 2017 Warhammer community said those guard models are all kitbashes. 1 3 Quote Link to comment Share on other sites More sharing options...
Guest Posted September 24, 2017 Report Share Posted September 24, 2017 2 hours ago, pretre said: Warhammer community said those guard models are all kitbashes. They look it. I am hoping Tallarn get some rules. Quote Link to comment Share on other sites More sharing options...
Kingpin Posted September 24, 2017 Report Share Posted September 24, 2017 The problem with Guard "chapter tactics" is they all have different models. I have 200 Cadians so I am kind of stuck with those traits. Its not like marines that you just paint a different color. Just hope the Cadians don't suck. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted September 24, 2017 Report Share Posted September 24, 2017 I wonder if Tempestus tanks get Stormtrooper gunners. Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 24, 2017 Report Share Posted September 24, 2017 45 minutes ago, Kingpin said: The problem with Guard "chapter tactics" is they all have different models. I have 200 Cadians so I am kind of stuck with those traits. Its not like marines that you just paint a different color. Just hope the Cadians don't suck. Regiments from all over the galaxy use Cadian pattern equipment and colour schemes. You can easily say that your regiment are from whatever planet and use that equipment and colour scheme, but their own tactical doctrines. Well, unless you also have "CADIA" painted all over them as well. 1 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted September 25, 2017 Report Share Posted September 25, 2017 I plan on using my 3rd party units with Livia VIII iconography be whatever suits them best. I'm hoping for an ad mech friendly rule set. Quote Link to comment Share on other sites More sharing options...
Treads-n-Wings Posted September 25, 2017 Report Share Posted September 25, 2017 S4 Guardsmen? Pinch me, I must be dreaming! Seriously hype for the new Guard codex. Quote Link to comment Share on other sites More sharing options...
generalripphook Posted September 25, 2017 Report Share Posted September 25, 2017 I am so excited for this codex. But I do echo the slight annoyance at each regiment being different models. I would have preferred if they had used something like Tank Regiments use this or like names of strategies that guard use like "Overwhelming assault" Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 25, 2017 Report Share Posted September 25, 2017 It seems kind of weird to me that Catachans have a rule that gives them great Tanks. If I'd been doing it, I probably would have added a stipulation that it only applies to Weapons that either hit automatically (e.g. Flamers), or that don't need LoS (e.g. Artillery that can be sited away from the dense terrain the Infantry specialize in). Heck, maybe just do that instead of having it apply specifically to Vehicles, so their Mortar crews and Flamer teams would benefit as well. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted September 25, 2017 Report Share Posted September 25, 2017 Well I mean, APC's were a major thing in Vietnam as was artillery. So i can see the Vietnam Aesthetic applied to their artillery this way. Artillery pieces got used a ton in Vietnam which seems like what the Catachans are kind of emulating. I also think they want to sell more catachan models. Nonetheless, this is going to please some people I talked to recently who are teetering on dumping their catachan models or NOT dumping them depending on how the codex goes. I'd say they are likely to fall on the side of NOT dumping them now. Key question: Are they changing conscripts? They probably need to. We shall see. Quote Link to comment Share on other sites More sharing options...
happycamper Posted September 25, 2017 Report Share Posted September 25, 2017 1 hour ago, Lord Hanaur said: Well I mean, APC's were a major thing in Vietnam as was artillery. So i can see the Vietnam Aesthetic applied to their artillery this way. Artillery pieces got used a ton in Vietnam which seems like what the Catachans are kind of emulating. I also think they want to sell more catachan models. Nonetheless, this is going to please some people I talked to recently who are teetering on dumping their catachan models or NOT dumping them depending on how the codex goes. I'd say they are likely to fall on the side of NOT dumping them now. Key question: Are they changing conscripts? They probably need to. We shall see. They orignal post yesterday said they would be brought in line more with the moral they should have 1 Quote Link to comment Share on other sites More sharing options...
wildcat Posted September 25, 2017 Report Share Posted September 25, 2017 Catachan are the new Cadians. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted September 25, 2017 Report Share Posted September 25, 2017 59 minutes ago, happycamper said: They orignal post yesterday said they would be brought in line more with the moral they should have LD 2 makes sense. i mean if they take any casualties, dont you think their buddies are goign to be like "hey man I'm only here so i dont get shot in the barracks. "You can hide cowardice when you're in the field but you cant hide it in the barracks". 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 26, 2017 Report Share Posted September 26, 2017 6 hours ago, Lord Hanaur said: Well I mean, APC's were a major thing in Vietnam as was artillery. So i can see the Vietnam Aesthetic applied to their artillery this way. Artillery pieces got used a ton in Vietnam which seems like what the Catachans are kind of emulating. I also think they want to sell more catachan models. Nonetheless, this is going to please some people I talked to recently who are teetering on dumping their catachan models or NOT dumping them depending on how the codex goes. I'd say they are likely to fall on the side of NOT dumping them now. Key question: Are they changing conscripts? They probably need to. We shall see. The bit that's more weird to me is that it works on MBTs, too, which have never been a major part of Catachan fluff. Artillery, Hellhounds, Chimera Heavy Flamers, those all make sense. Changing the Ld of Conscripts is meaningless if Commissars still affect them the same way. I suspect they'll get something that affects their interaction with Orders and/or Commissars. Maybe back to needing a Ld Test for Orders, or a nearby Commissar just halves the losses from Morale instead of bringing them to 1. Something like that. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted September 26, 2017 Report Share Posted September 26, 2017 40 minutes ago, WestRider said: The bit that's more weird to me is that it works on MBTs, too, which have never been a major part of Catachan fluff. Artillery, Hellhounds, Chimera Heavy Flamers, those all make sense. It still only effects the number of random shots. Makes sense that they being the masters of cover would know where best to place the blasts for the best coverage seems legit to me. Under the new army building mixing and matching regiments will not be required which is nice! Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 26, 2017 Report Share Posted September 26, 2017 20 minutes ago, VonVilkee said: It still only effects the number of random shots. Makes sense that they being the masters of cover would know where best to place the blasts for the best coverage seems legit to me. Under the new army building mixing and matching regiments will not be required which is nice! Still seems odd that their Tank Crews are good at it, but their Infantry Mortar and Missile Launcher Teams aren't. But yeah, I can see a lot of Catachan Spearheads in the future. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted September 26, 2017 Report Share Posted September 26, 2017 Just now, WestRider said: Still seems odd that their Tank Crews are good at it, but their Infantry Mortar and Missile Launcher Teams aren't. But yeah, I can see a lot of Catachan Spearheads in the future. Unless the other regiments are better! Quote Link to comment Share on other sites More sharing options...
WestRider Posted September 26, 2017 Report Share Posted September 26, 2017 We'll see, but the random number of shots is one of the big failings of the basic Russ at this point, and it's gonna be pretty hard to top mitigating that. 1 Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted September 26, 2017 Report Share Posted September 26, 2017 D3 times 2? Better ballistic skill so the shots you get hit more often? I could see half the regiments getting something to make them better... Quote Link to comment Share on other sites More sharing options...
Frowbakk Posted September 26, 2017 Report Share Posted September 26, 2017 Am I reading this right that with Mordian's Parade Drill & Defensive Gunners they'll be able to Overwatch on a 4+? 2 Quote Link to comment Share on other sites More sharing options...
spagunk Posted September 26, 2017 Report Share Posted September 26, 2017 It's sooooo difficult not to start a Mordian army right now. I always liked how they look before but now I'm struggling. Quote Link to comment Share on other sites More sharing options...
andozane Posted September 26, 2017 Report Share Posted September 26, 2017 1 hour ago, spagunk said: It's sooooo difficult not to start a Mordian army right now. I always liked how they look before but now I'm struggling. 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted September 26, 2017 Report Share Posted September 26, 2017 The Hammer of the Emperor is comin' down HARD now. Quote Link to comment Share on other sites More sharing options...
happycamper Posted September 26, 2017 Report Share Posted September 26, 2017 So can someone tell me I've got this wrong? Can you literally take 10 Heavy weapon teams and shoot out of it??? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.