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smashthedean

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Everything posted by smashthedean

  1. I recognize that about DL, but I'm pretty sure Sirens would wreck Orcs as well. Also VC and UD have T4 infantry available to them (Ghouls or Terracotta Skeletons).
  2. All of this said though... I don't think Common Orcs with shields are a good unit choice. I think 'Eadbashers with paired weapons are a much better way to spend your Core points.
  3. I'm counting for the S4 in the first round of combat in those tests. Also most infantry are not T3. Here's the rundown for the army books on choices for Core infantry: BH: T4 DH: T4 DE: T3 ID: T4 DL: T4 KoE: T3 OK: T4 SA: T4 OnG: T4 WDG: T4 VC: T3 UD: T3 SE: T3 VS: T3 EoS: T3 HE: T3 So you have an even split, 8 armies with T4 and 8 with T3. Of the T3 armies, 3 of the 7 are elite Elf armies that would likely win a head-to-head against Orcs and 2 of the 7 are Undead armies that aren't breaking from combat and are raising troops back so winning by a small margin doesn't matter. Orcs with paired weapons are going to beat Rats and Humans in combat, but that's about it unless they're going against more chaff-like units such as Skinks or Scraplings. Here's a combat against some Elves to prove the point: [520] Orcs x 40: shields, full command vs [500] Citizen Spears x 30: full command I5 - Elves attack 21 times, 14.07 hits, 4.64 wounds, 3.11 unsaved, 3 wounds I2 - Orcs attack 11 times, 5.5 hits, 3.69 wounds, 3.06 unsaved, 3 wounds [520] Orcs x 40: paired weapons, full command vs [500] Citizen Spears x 30: full command I5 - Elves attack 21 times, 17.43 hits, 5.75 wounds, 4.77 unsaved, 5 wounds I2 - Orcs attack 16 times, 8 hits, 5.36 wounds, 4.45 unsaved, 4 wounds
  4. Let's do an experiment: Orcs x 40: shields, full command vs Generic WS4/S4/T4/I3/1A/4+AS Opponent x 30 I3 - Opponent attacks 11 times, 5.5 hits, 2.75 wounds, 2.28 unsaved, 2 wounds I2 - Orcs attack 11 times, 5.5 hits, 2.75 wounds, 1.84 unsaved, 2 wounds or Orcs x 40: paired weapons, full command vs Generic WS4/S4/T4/I3/1A/4+AS Opponent x 30 I3 - Opponent attacks 11 times, 7.37 hits, 3.69 wounds, 4 wounds I3 - Orcs attack 16 times, 8 hits, 4 wounds, 2.68 unsaved, 3 wounds The experiment shows us that against a superior opponent, shields are a better choice. I'm not going to run the numbers, but I can pretty much tell you that conversely against an inferior opponent, paired weapons or spears would be a better choice. I can also tell you that Common Orcs aren't really a superior unit to that many things in the game so overall you're probably going to be better off running them with shields. Now 'Eadbashers on the other hand...
  5. I consider a 50x unit of trash to be little more than a different style of chaff. That block isn't there to win a combat against your combat unit, it's there to keep you occupied so that he can focus his attention on combats that count and then maybe end up getting a flank/rear charge on your block if you're still tied up, or maybe just divide and conquer you to death. That said, a 50x block of trash still isn't going to stand up to a dedicated combat block for very long, even with Steadfast in the mix.
  6. Going to put this thread up early this time! Looking for 9th Age or Armada as usual. Would also probably be up for a board game.
  7. How many more campaign weeks do you guys have? It seems like it's going pretty well :)
  8. Looks like no one has started a thread for tonight yet! I'd like to play some 9th Age or possibly some Armada or possibly a board game. Gents and/or ladies?
  9. At this point, I would say it isn't worth it. That said, we do have a new edition entering public playtest by the end of the year so it might be worth holding out and seeing what parry will look like in 2.0.
  10. It's looking like my plans to get out of work early and take care of moving-related stuff before game night aren't going to work out so I'm going to have to back out of committing to be there at 6 for the game. I might still be able to make it by later to hang out though!
  11. I'd be in for Merchant of Venus since I was too drunk last time.
  12. I can recommend Armada, but instead of buying two starters I'd suggest getting one starter and then picking a faction and expanding from there into other ships. If you gave some ideas or any questions, let me know. Also, premeasuring of firing range is allowed at any time in Armada, but pre-measuring your movements is only allowed right before you commit to a move. I don't think there are any issues with playing with only a single set of measuring tools, but you probably will want to pick up an extra dice pack.
  13. Welcome to town! If you're interested, I'd love to challenge your Warhammer Dwarfs to a 9th Age match once you're settled :)
  14. I think I'm playing Armada with Brad? Is that true? If Brad's too cool (or just wants some variety instead of playing me two weeks in a row) , I'm up for something else too.
  15. From the response I got on the 9th Age Facebook group and here, I'm thinking the one-day event will be the way to go this year. We might try a two-day event down the road, but we'll see what happens. As for the date, I'm still not seeing a lot of responses. I'm assuming that people who haven't responded to the poll can either make all of these days, none of these days, or it's too far out to know? If people interested in the event could post in this thread and let me know if which category they fall into, that would be helpful for me to gauge interest :)
  16. I think I've found my Suarian Ancients minihammer army! Vinyl Mini Dinosaurs (72 count) - $7.72
  17. I believe that I have an Infinity game scheduled with Brad, possibly playing a Nathan scenario, but I'd also be down for a less crazy game since I'm still getting my Infinity-feet.
  18. I'm planning to Infinity against Brad. I don't know what I'm doing at all, but I'd try out a mission.
  19. Do you think? I was thinking 2 days would be harder since people would have to worry about lodging. I can poll the out-of-towners though.
  20. In the grand Warhamster tradition of being awesome, we're looking at running a 9th Age tournament during the month of November or late October. Before I start putting out official feelers to DTG about getting a date reserved, I wanted to check in with our local 9th Agers on what day would work best for a tournament. Please use the poll to select any days you can make and I'll try to shoot for the date that gets the most local appeal. If last year's Ham Slamwich and the responses from the OFCC are any indication, I would expect a number of out-of-towners showing up so this will be a great chance to play some 9th Age against some cool peoples that you don't get to play very often from the comfort of your own Bellingham! Like last year, I'll be running this event as a no-proxy, but no-painting requirement event to let people try new stuff out and appeal to newer players. This will be a one-day, three-game event with a $10 buy-in and 100% of the pool going to store credit for the winners (general, paint, sports). So vote in the poll and comment in the thread and hopefully we can have an awesome event! It should be noted that I'm leaving the weekend of the 10th off for Fall Sleepover and the weekend of the 25th for Thanksgiving.
  21. It seems incredible to me. Gives the army more grudges, gives Swiftstride within 6", and makes the King nearly unkillable with 6 wounds. I'd never leave my mountain hold without one.
  22. Starting up a thread early because that seems like a cool thing to do. I'd be up for a game of 9th, Armada, Rebellion, or 100% proxied Infinity if someone doesn't mind me not knowing what I'm doing.
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