Ish Posted August 22, 2020 Report Share Posted August 22, 2020 DREADNOUGHT DEATH-MATCH Ladies and gentlemen, boys and girls! LLLLLLET'S GETTTTT READY TO RRRRUMBLEEEEEE!!! The Combatants Each player selects a single Dreadnought (or equivalent) model with no points limit. The Battlefield Create the battlefield by finding the center point and marking out a 18" radius (36" diameter) circle, this will be the ring. Add whatever terrain inside the ring you want, in any way that seems interesting. Deployment Randomly determine an order for all players to place their Dreadnought. All Dreadnoughts must be placed wholly within 6" of the ring border and no closer than 9" to any other Dreadnought. First Turn Turn order proceeds in the opposite order of deployment. The player who wast last in the deployment order takes the first turn, the player who was second to last in the deployment order takes the second turn, and so on until you reach the the player who was first in the deployment order who will have the last turn. Battle Length At the end of battle round five, or if at any point only one Dreadnought is left in the ring, the game is over. Victory Conditions Score 1 VP for each enemy Dreadnought you reduce to zero wounds and score an additional 4 VP if you eliminated that enemy Dreadnought via Ring-Out. In the event of a tie, the Dreadnought with the most remaining Wounds is the winner. Knockback and Ring-Outs During the Inflict Damage step of the Resolve Attack sequence, any a model that loses a wound as the result of a Shooting Attack or a Melee Attack, it is moved 1" away from the attacker. A model that was successfully Charged in the Charge Phase is moved an addition 1d3" during this step. Any model that is knocked completely out of the ring is counted as having been reduced to zero Wounds and is removed from the game. Overwatch and Heroic Intervention These rules are not used. Ignoring Wounds Some units have abilities that allow them to ignore the damage suffered each time it loses a wound (e.g. Disgustingly Resilient, The Flesh is Weak, and Tenacious Survivor). Even if a model ignores the wound it is still knocked back. List of Dreadnoughts Adepta Sororitas • Penitent Engine Adeptus Custodes • Contemptor-Achillus Dreadnought • Contemptor-Exemplar Dreadnought • Contemptor-Galatus Dreadnought • Telemon Heavy Dreadnought • Venerable Contemptor Dreadnought Adeptus Mechanicus • Kastelan Robot Astra Militarum • Armoured Sentinel • Elysian Drop Sentinel • Scout Sentinel • Sentinel Power Lifter Chaos Space Marines • Ferrum Infernus Chaos Dreadnought • Helbrute • Hellforged Contemptor Dreadnought • Hellforged Deredeo Dreadnought • Hellforged Leviathan Dreadnought Craftworlds • War Walker • Wasp Assault Walker • Wraithseer • Wraithlord Death Guard • Helbrute • Hellforged Contemptor Dreadnought • Hellforged Deredeo Dreadnought • Hellforged Leviathan Dreadnought Drukhari • Cronos • Talos Genestealer Cults • Cult Armoured Sentinel • Cult Scout Sentinel Grey Knights • Grand Master in Nemesis Dreadknight • Nemesis Dreadknight Necrons • Triarch Stalker Orks • Deff Dreads • Killa Kans • Meka-Dread Renegades and Heretics • Armoured Sentinel • Scout Sentinel Space Marines • Chaplain Venerable Dreadnought • Contemptor Dreadnought • Contemptor Mortis Dreadnought • Death Company Dreadnought • Dreadnought • Furioso Dreadnought • Librarian Dreadnought • Mortis Dreadnought • Redemptor Dreadnought • Relic Contemptor Dreadnought • Relic Deredeo Dreadnought • Relic Leviathan Dreadnought • Siege Dreadnought • Wulfen Dreadnought T'au Empires • Commander in XV8 Crisis Battlesuit • Commander in XV85 Enforcer Battlesuit • Commander in XV86 Coldstar Battlesuit • Commander Shadowsun • Commander in XV81 Crisis Battlesuit • Commander in XV84 Crisis Battlesuit • XV25 Stealth Battlesuit • XV8 Crisis Battlesuit • XV8 Crisis Bodyguard • XV95 Ghostkeel Battlesuit • XV9 Hazard Support Battlesuit • XV88 Broadside Battlesuit Thousand Sons • Helbrute • Hellforged Contemptor Dreadnought • Hellforged Deredeo Dreadnought • Hellforged Leviathan Dreadnought Tyranids • Carnifex • Screamer-Killer • Thornback • Stone Crusher Carnifex Unaligned • Ambull 2 1 Quote Link to comment Share on other sites More sharing options...
Munkie Posted August 22, 2020 Report Share Posted August 22, 2020 Sweet. Dark Technomancer Talos with 2 haywire blasters and a double liquifier gun would be brutal for this. Granted, they can deal up to 3 mortal wounds to themselves, but he also might just one shot a dread with the ability to deal up to 54 wounds to a vehicle in the shooting phase. 1 Quote Link to comment Share on other sites More sharing options...
Ish Posted August 22, 2020 Author Report Share Posted August 22, 2020 This is, obviously, not intended to be anything close to a balanced game. 2 Quote Link to comment Share on other sites More sharing options...
Salty Monkey Posted August 22, 2020 Report Share Posted August 22, 2020 I got a mean Leviathan Dreadnought with two butcher cannon arrays ready to bring the Dakka!!! Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted August 22, 2020 Report Share Posted August 22, 2020 This sounds like absolutely hilarious fun. I see Ironclads doing well. Quote Link to comment Share on other sites More sharing options...
Munkie Posted August 23, 2020 Report Share Posted August 23, 2020 1 hour ago, Sgt. Rock said: This sounds like absolutely hilarious fun. I see Ironclads doing well. I love it because ironclad make basically no difference to me. Levi is scary though! Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted August 23, 2020 Report Share Posted August 23, 2020 I need to finish one of my Deff Dreads with his Klaw and triple Kustom Mega Blasta's though I will likely be the easiest to remove. Quote Link to comment Share on other sites More sharing options...
Ish Posted August 23, 2020 Author Report Share Posted August 23, 2020 I actually think the Ambull has real potential. It’s only got seven Wounds, but it regenerates 1d3 at the start of each battle round and can remove itself from the battlefield at the start of its Movement phase and deep strike back in someplace else on the table in its next Movement phase... 1 Quote Link to comment Share on other sites More sharing options...
Psilence Posted August 23, 2020 Report Share Posted August 23, 2020 -Drops mic. 3 Quote Link to comment Share on other sites More sharing options...
Ish Posted August 23, 2020 Author Report Share Posted August 23, 2020 Picks mic up, spray paints it gold, drops it again... 4 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted August 23, 2020 Report Share Posted August 23, 2020 11 minutes ago, Ish said: Picks mic up, spray paints it gold, drops it again... Needs a wash 1 Quote Link to comment Share on other sites More sharing options...
Ish Posted August 23, 2020 Author Report Share Posted August 23, 2020 Needs a better photographer. 2 1 Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted August 23, 2020 Report Share Posted August 23, 2020 Come on libby dread... 1 Quote Link to comment Share on other sites More sharing options...
Salty Monkey Posted August 23, 2020 Report Share Posted August 23, 2020 Picks up mic telepathically then sends it to the warp where it belongs 1 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted August 23, 2020 Report Share Posted August 23, 2020 Everyone with their multi hundred point dreads...my poor 100 point Deff Dread 3 Quote Link to comment Share on other sites More sharing options...
Salty Monkey Posted August 23, 2020 Report Share Posted August 23, 2020 1 hour ago, Lyraeus said: Everyone with their multi hundred point dreads...my poor 100 point Deff Dread I agree...I think a Gorkanought / morkanought should be in there for the Orks! Quote Link to comment Share on other sites More sharing options...
Ish Posted August 23, 2020 Author Report Share Posted August 23, 2020 I was trying to keep everyone limited to 12 Wounds (or less) and no Named Special Characters (e.g., Bjorn the Fell-Handed). But, again, this is a pure “beer’n’pretzels” exercise. 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted August 23, 2020 Report Share Posted August 23, 2020 Im bringing three Killa Kans. Standing on each other's shoulders, wearing an oversized trenchcoat. 1 1 2 Quote Link to comment Share on other sites More sharing options...
Inquisitor66 Posted August 23, 2020 Report Share Posted August 23, 2020 46 minutes ago, PourSpelur said: Im bringing three Killa Kans. Standing on each other's shoulders, wearing an oversized trenchcoat. That would make a sweet gorkanaught conversion. 2 Quote Link to comment Share on other sites More sharing options...
Ish Posted August 23, 2020 Author Report Share Posted August 23, 2020 56 minutes ago, PourSpelur said: Im bringing three Killa Kans. Standing on each other's shoulders, wearing an oversized trenchcoat. From days uv long ago, from uncharted regions uv da ooniverse, comes a legend; the legend of Voltrork, Krump uv Da Ooniverse, a zoggin’ big robot, loved by Gork ‘n Mork, feared by Beakies... 4 1 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted August 24, 2020 Report Share Posted August 24, 2020 Ok so a Meka Dread is a thing but I dont own one... 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted August 26, 2020 Report Share Posted August 26, 2020 On 8/24/2020 at 9:47 AM, Lyraeus said: Ok so a Meka Dread is a thing but I dont own one... 1) Make a stickman, about the size of a GI Joe. 2) Take all your vehicle bits, spare guns and mechanical looking parts. Put in a small box. 3) Cover stickman in glue, drop in box and shake. Now you have a Mekka Dread! 1 1 Quote Link to comment Share on other sites More sharing options...
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