Guest Posted April 15, 2015 Report Share Posted April 15, 2015 I'm not willing to write them off yet as broken beyond belief until I see the dex, but these leaks are...not encouraging. Will we be pining for the days of Serpent Spam? Serpent spam was not something I complain about. If I've a complaint on them, it would be the defensive value of the serpent shields, an ability which never sees use because of the amazing offensive potential of those shields... Quote Link to comment Share on other sites More sharing options...
fluger Posted April 15, 2015 Report Share Posted April 15, 2015 Umm. Jetbikes are 27 points with Scatter laser. How did I misread that so bad. UGH. That's completely insane. 2 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 You know, as long GW is intent on adding things that no one wants...we should get movement values back...! Quote Link to comment Share on other sites More sharing options...
pretre Posted April 15, 2015 Author Report Share Posted April 15, 2015 You know, as long GW is intent on adding things that no one wants...we should get movement values back...! 1 Quote Link to comment Share on other sites More sharing options...
Hobbitron Posted April 15, 2015 Report Share Posted April 15, 2015 Can someone remind me how str D works in 7th? Don't have the rulebook here at work to check. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 Can someone remind me how str D works in 7th? Don't have the rulebook here at work to check. Roll to hit as normal for melee/range. Instead of wound roll, use destroyer table. Against targets with wounds. 1: nothing 2-5: d3+3 wounds, no armor 6: d6+6 wounds, no saves Table is basically the same for vehicles, but does hull points. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 The notable feature of D weapons is that hits are resolved per model, not per unit. So even if I do d6+6 no-save wounds to a guant, the squad only loses that one guant. Quote Link to comment Share on other sites More sharing options...
MikhailLenin Posted April 15, 2015 Report Share Posted April 15, 2015 Strength D works badly but here is a synopsis When you roll to wound, a 1 is a fail. A 2-5 causes D3 wound ignoring Armor Saves. A 6 causes D6+6 wounds and ignore all SAVES of any kind (Invul, Cover, Armor)When you roll for armor penetration, a 1 is a fail, a 2-5 causes D3 Hull Points but retain cover. A 6 causes D6+6 Hull Points and ignores all SAVES of any kind (like above). 1 Quote Link to comment Share on other sites More sharing options...
MikhailLenin Posted April 15, 2015 Report Share Posted April 15, 2015 The notable feature of D weapons is that hits are resolved per model, not per unit. So even if I do 12 no-save wounds to a guant, the squad only loses that one guant. What Pax is indicating is that if a Blast hits multiple models, and get a few wounds of multiple values, those dont spread to the rest of the unit. Quote Link to comment Share on other sites More sharing options...
deadwing34 Posted April 15, 2015 Report Share Posted April 15, 2015 Are Eldar players upset about having to buy a whole new codex so soon that "potentially" could be just be a bunch of nerfs? Quote Link to comment Share on other sites More sharing options...
MikhailLenin Posted April 15, 2015 Report Share Posted April 15, 2015 Atm the only nerf is to my wallet imo. 7 Quote Link to comment Share on other sites More sharing options...
Hobbitron Posted April 15, 2015 Report Share Posted April 15, 2015 The notable feature of D weapons is that hits are resolved per model, not per unit. So even if I do 12 no-save wounds to a guant, the squad only loses that one guant. If it didn't work out that way, I think D weapons would be unbelievably frightening ;) Thanks for the reminder. I knew there was some sort of chart, but couldn't remember AP. Quote Link to comment Share on other sites More sharing options...
generalripphook Posted April 15, 2015 Report Share Posted April 15, 2015 Even if wraithguard have one D weapon per 5 models as heavy weapon upgrades it still seems horribly bad for the game. Unless they now cost an arm and a leg. Quote Link to comment Share on other sites More sharing options...
pretre Posted April 15, 2015 Author Report Share Posted April 15, 2015 Are Eldar players upset about having to buy a whole new codex so soon that "potentially" could be just be a bunch of nerfs? Some are. It's a bit hit and miss. It won't be nerfs though. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 What Pax is indicating is that if a Blast hits multiple models, and get a few wounds of multiple values, those dont spread to the rest of the unit. That, or in melee against D. So, in example: Large blast at D strength hits 5 models. Each of those roll on the above destroyer table. Hits still resolve by LOS of firer. So first model would do that Destroyer table, as above, and if it survived, you'd repeat. When it dies, you'd move to the next one until all 5 hits had been resolved. The distinction is that 5 D hits can only kill 5 models. Same with the impreial knight melee, as they only have 5 attacks on the charge. Even if they all hit and roll 6s on the destroyer table, they can only kill 5 total models with 5 D weapon hits. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 Correction to the above. 2-5 does not deny armor. Most D weapons (all, I think) have a listed AP of 1 or 2. The AP value denies the armor, not the D weapon rule. 2-5 inflicts D3+3 wounds/hull points, but only denies armor saves as per the ap of the D weapon. Another note is that D weapons are treated as S10 for Instant death, so in addition to dealing d3+3/d6+6 wounds, they are instant death wounds against T5 or lower enemies. It is notable that Feel No Pain Specifically does not allow saves against destroyer weapons, this is in the FNP rules. If it didn't work out that way, I think D weapons would be unbelievably frightening ;) Thanks for the reminder. I knew there was some sort of chart, but couldn't remember AP. I had an opponent in the GG league that insisted that his 3 knights did just this. Fortunately, I was very familiar with the super heavy and D weapon rules, so I corrected him. The biggest issue with the D weapons is that they get "unbelievably frightening" if the opponent isn't using them right...This is really common, as players assume that they are broken, so they overlook rules interpretations which seem broken. My opponent had been using them wrong for several games without correction. Quote Link to comment Share on other sites More sharing options...
generalripphook Posted April 15, 2015 Report Share Posted April 15, 2015 So maybe they will be D weapons with little to no AP? STRENGTH D LASGUNS!!!! Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2015 Report Share Posted April 15, 2015 So maybe they will be D weapons with little to no AP? STRENGTH D LASGUNS!!!! Dunno, nothing in the BRB is D without also ap1 or 2 (BRB D is catastrophic damage table and santic power #6). Quote Link to comment Share on other sites More sharing options...
intrizic Posted April 15, 2015 Report Share Posted April 15, 2015 it used to be the only bad thing about a guardian jetbike unit was the fact it wasn't a wave serpent now the only bad thing about a wave serpent is the fact that it isn't a 10 scatter laser guardian jetbike unit the costs are too significantly different only about 50-60 points Quote Link to comment Share on other sites More sharing options...
generalripphook Posted April 15, 2015 Report Share Posted April 15, 2015 Man space marines may be GW first love but Jesus the Eldar are quickly becoming their go to army with benifits. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted April 15, 2015 Author Report Share Posted April 15, 2015 Man space marines may be GW first love but Jesus the Eldar are quickly becoming their go to army with benifits. The theoretical reason is Phil Kelly. Eldar have always been his first love. Quote Link to comment Share on other sites More sharing options...
Sugarlessllama Posted April 15, 2015 Report Share Posted April 15, 2015 So the Forge the Narrative Facebook group has what looks like some snap shots of the new Eldar codex. It looks super interesting. I have never played Eldar, so I have no idea what units listed are. Quote Link to comment Share on other sites More sharing options...
pretre Posted April 15, 2015 Author Report Share Posted April 15, 2015 So the Forge the Narrative Facebook group has what looks like some snap shots of the new Eldar codex. It looks super interesting. I have never played Eldar, so I have no idea what units listed are. This pic? That's from the WD. 1 Quote Link to comment Share on other sites More sharing options...
Prophecy Posted April 15, 2015 Report Share Posted April 15, 2015 Who buys codexes anymore? The prices and replacements are so high and often that I just can't do it for 40k period. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted April 15, 2015 Author Report Share Posted April 15, 2015 Who buys codexes anymore? The prices and replacements are so high and often that I just can't do it for 40k period. I either buy or trade for them. I'm a few behind, but have all of the ones for my armies. Quote Link to comment Share on other sites More sharing options...
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