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Posted

Week Four. 1650 Points. March 30th

Best Conversion (as voted by Game Night attendees) receives 3 points. All other NEW conversions receive +1 point.

 

 

Scenario.

 

Blood and Gory

 

Each character and each unit is worth one Fortitude Point. Once a player loses 10 Points, he loses the game.

 

League Points.

 

+1 One League Point for each Fortitude point caused.

  • 3 weeks later...
Posted

Looks like it's going to be a Horde night. No new limitations on unit sizes or anything I see.

 

Yep, it is going to be bloody and quick even though I could have less than 10 fortitude points, easy.

 

Going to have to think of something to convert.

Posted

So Raindog I went back and checked my old lists before this week and found I only take about 8 units, including characters as units, per game. If I wanted I could get that down to 6 by dropping the warmachines and just bulking up my units.

 

I would have to be tables before I lose. Many other Army Books are pretty much the same.

Posted

I should be there this weekend.  Malekith was laying waste to his opposition yesterday!

 

Would anyone care if I proxied a few things?  I need to try some new builds.

 

Here's what I would like to proxy:

 

Excutioneers

Bloodwrack shrine

Witch Elves (not a horde though)

Posted

Ok, I need to know if I can proxy the following:

 

30 witches

20 Executioneers

Witch Elves, Executioneers and the CoB? Can I hide?

 

I would like to see how they do in action in person, so I don't mind. Even if it was my army getting the pinch. Also if you are looking for the old Executioneer's models MN I have some I am looking to sell soon. (Some love the new models some hate them.)

Posted

Rudra, you going to be at game night?

 

I challenge you, if you are!

 

We've had some great games in the past, and I would like to continue the trend.

 

 

Bring it!   I'll show up ready to be beaten mercilessly!

Posted

Who wants to play all fighty Dwarfs?

 

Quite possibly me! Finally have a free weekend.

 

I still don't get the scenario. My list is not in the slightest bit deathstar-y or horde, and I only have a total of 9 units and characters. There seems to be no inducement to bring more 'fortitude' and a lot of inducement to bring less.

 

I'd say something more useful would be 'once a player gets below 5 Fortitude, they lose' (exact number up to debate but that's the idea).

Posted

Most armies won't have 10 fortitude.  It's pretty much a see if you can table your opponent type of scenario.

 

@Rudra, I'm not sure about that.  Your army has been a constat struggle.  It's not an easy win, by any means.  Also, I haven't used witches or executioneers before.  I know what to do with them, I just don't know how I want to use them.  I mean, a part of me wants to see what all the hype is about with 30 witches and a CoB but the other part of me just can't do it during game night.

Posted

Quite possibly me! Finally have a free weekend.

 

I still don't get the scenario. My list is not in the slightest bit deathstar-y or horde, and I only have a total of 9 units and characters. There seems to be no inducement to bring more 'fortitude' and a lot of inducement to bring less.

 

I'd say something more useful would be 'once a player gets below 5 Fortitude, they lose' (exact number up to debate but that's the idea).

You would need a really low number.  You have to get your opponent to 3 fort in a 2.5k game.  I know it's standards and general with that mission.  However, at 1650, the units are smaller and you could get to below 5 in 2 turns.

Posted

I was hoping to make it out this weekend, but now I've got errands to run Sunday night. Cross your fingers for next weekend!

 

 

Any time you can make it win for us. See you next week!

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