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Siege of Psi Delta - X: a kill team campaign - Starting in June!

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Announcing the Siege of Psi Delta-X

Join us for our summer Kill Team campaign and stake your claim on the elusive space station Psi Delta-X. 

This will be a map based campaign, with a prize draw every month. How do you participate?! By playing games of Kill Team.

Designed to be flexible, the campaign allows playing at 100 pt, 125 pt or 200pt levels, and using any of the available supplements you feel like.

It will also reward:

  • Playing multiple factions

  • Painting your models

  • Sharing snacks with others

  • Playing a completely different game, and then squeezing in a quick kill team game before you have to go home

  • Coercing your friends into giving it a try, after all, games finish in like 45 minutes, and they already have all the models they need anyways…

  • And so much more!

Can’t make it down to wow to play? That’s fine!  Play games where you want and report them, to capture one of the many satellites surrounding Station Psi Delta-X.

All the details are coming very soon!  Expect pictures of the revolutionary Force scOrg sheets, the map that will track all of your progress, and lots of witty (okay, fine… passably clever) banter from the Station’s supervisor - @ninefinger

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How does the Siege of Psi Delta-X work?

 

It’s simple.  Show up at game night and grab a Force ScOrg sheet.  I recommend starting out with a Patrol Detachment.

 

patrol.thumb.PNG.845dd0e2320ac9f42a3918053032d737.PNG

 

Play your Kill Team games and report your results to @ninefinger or the game night czar and get them to stamp any forces that you qualify for that night.  

 

Here are the achievements that grant you forces:

 

1184667624_ForceAchievements.thumb.png.cd188f674beccd2e18b5c556b36c385c.png

 

You may only score each achievement once in a night.  

 

Once you’ve completed all the compulsory forces, you have to decide whether to commit the force, or keep supplying them.  

 

A completed force scOrg sheet gets totaled up, with its value written on the sheet.  There are some modifiers in certain squares, so don’t write in the total until you’ve chosen their location.

 

You can use your forces to claim any unclaimed square on the edge of the campaign map or adjacent to any of your current forces, or destroy and replace someone else’s forces with a lower value.  You can't destroy someone else's only forces on the map.

 

15701083_MapThumbnail.thumb.jpg.a2419a4ea9cd1327d0123e86c0e4ddd8.jpg

 

Prize draws will happen by digital raffle at the end of each month, with each square your forces hold gaining you an additional ticket.  Prizes are currently TBD!!!!

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11 hours ago, paxmiles said:

I'm unclear, is this kill team, or a normal 40k campaign called "kill team"?

This is a campaign for games of kill team.  Hence, we’re not in the 40k forum, and the repeated use of the phrase ‘play games of Kill team’. 😆

 

We are borrowing the detachments from 40k, purely as a scoring mechanic. 

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2 hours ago, ninefinger said:

We are borrowing the detachments from 40k, purely as a scoring mechanic. 

Ah, that's what's throwing me off. Thanks. 

I would be interested in this event. Might have another friend interested, but I think they can only do saturdays. Does this have to take place at WOW?

How about the sunday game night, is that allowed? Might be able to go there. 

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This sounds fun! 

EDIT: I had a couple questions, but upon re-reading the info post, they were already answered. Onward!

New Question: Are we maintaining a campaign roster? I.E., are we having our guys gain experience, etc., or are we just putting together quick lists for one-off games?

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On 5/26/2019 at 9:24 AM, paxmiles said:

I would be interested in this event. Might have another friend interested, but I think they can only do saturdays. Does this have to take place at WOW?

How about the sunday game night, is that allowed? Might be able to go there. 

 

Games can be played anywhere, you just have to send me a message letting me know what achievements each of the players unlocked.  Forces generated outside of WoW, however, can only be used to capture satellite locations.  (This means, that if, for instances, the folk at Ordo Ohio or the Warhamsters want to run games and participate, I’ll create a map of one of the moons with a limited number of squares, with a name matching the locations played.   Game stores, other clubs, and our network of gamer garages all seem like viable satellites to me.   I’ll make the call of how many to create, as they get reported.)

 

Any time WoW is open, you can play games and have them count on the Psi Delta-X map.   Tuesday game night, Sunday game night and any of the Saturday terrain days/senate meetings/open gaming days that may occur.  

 

Does that make sense?

 

18 hours ago, Sgt. Rock said:

This sounds fun! 

EDIT: I had a couple questions, but upon re-reading the info post, they were already answered. Onward!

New Question: Are we maintaining a campaign roster? I.E., are we having our guys gain experience, etc., or are we just putting together quick lists for one-off games?

What?!  A gamer actually reread something an organizer posted?!  🤣 that has to be worth bonus points!

 

In the interest of keeping bookkeeping to a minimum, my recommendation is to build lists at 100, 125 and 200 points.  You can include any level of specialists, if you include the appropriate increased cost.  I mostly want us to dig into the system and learn the ins and outs.    I’m also encouraging folks to bring a variety of lists and factions, rather than build one list and play it over and over all summer.

 

If you want to use the Kill Team campaign system to track your games, as an extra challenge with the folks you play with, or to give your kill team some extra narrative, it is absolutely allowed, but not required.

 

I’m planning to build command rosters for a few different factions and have models for them available for people to borrow, if they want to try kill team for the first time, or just mix it up for a new experience.  

 

Thanks for the questions!

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34 minutes ago, ninefinger said:

 

Games can be played anywhere, you just have to send me a message letting me know what achievements each of the players unlocked.  Forces generated outside of WoW, however, can only be used to capture satellite locations.  (This means, that if, for instances, the folk at Ordo Ohio or the Warhamsters want to run games and participate, I’ll create a map of one of the moons with a limited number of squares, with a name matching the locations played.   Game stores, other clubs, and our network of gamer garages all seem like viable satellites to me.   I’ll make the call of how many to create, as they get reported.)

 

Any time WoW is open, you can play games and have them count on the Psi Delta-X map.   Tuesday game night, Sunday game night and any of the Saturday terrain days/senate meetings/open gaming days that may occur.  

 

Does that make sense?

Sounds great. I'll let my friend know. We'll be playing on Saturdays at GG if anyone wants to join us.

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14 hours ago, Brandon said:

Badass! I can't play this campaign, but in the future I should be all in. 

Thanks so much!

 

We’ll be running through August, and you’re certainly welcome to join, even if you can only make it for one night.   Life comes first sometimes, though! 😢

 

Ive got extra kill teams to provide as loaners, for what ya worth.  

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57 minutes ago, ninefinger said:

Thanks so much!

 

We’ll be running through August, and you’re certainly welcome to join, even if you can only make it for one night.   Life comes first sometimes, though! 😢

 

Ive got extra kill teams to provide as loaners, for what ya worth.  

Thanks I haven't played Kill Team yet, but I am going to learn. A newborn recently makes my playing time non-existent so hopefully by mid summer I will be back once a week or two. I can't wait to see the updates on this.

 

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3 hours ago, Brandon said:

Thanks I haven't played Kill Team yet, but I am going to learn. A newborn recently makes my playing time non-existent so hopefully by mid summer I will be back once a week or two. I can't wait to see the updates on this.

 

If you're game, i'd happily throw down a learning game for you. It's quite easy, just need to make a list. 100pts is simple enough. I wouldn't worry about commanders or elites, etc. But all the stuff is in battlescribe. Pick 1 leader, 3 specialists, and the rest non specialist. The rest is practice of the game. Let me know one Tuesday night.

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This looks great! I've played in a couple Kill Team Leagues so far, and it's not too bad. Couple Questions:

1. Is this open play, matched play, or narrative play (Kill Team Rulebook, pg. 62)?

2. All expansions are available- base, Commanders, and Elites?

3. Points: 100, 125, 200. Which one? 100 is base game, 200 is Commanders, and 125 is Elites. Are you saying we can play a Commander in 100 points? Or elites at 200 points (which would be insane...).

4. Do we make and maintain a Command Roster? How do we make it (model limits, specialists, etc. etc.)? How do we add to it?

5. How is mission selection being handled?

6. Can we play with Kill Zones and the Tactics that are in the Kill Zones? 

7. The Achievement points... don't make any sense. Kill Team has none of those categories (or Force Organization). There are no "Patrol Detachments" in Kill Team.

8. What do you mean by "Grant you forces"?

9. The more I read, the more confused I get. This doesn't look like Kill Team. This looks like 40K using Patrol Detachments.

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1 hour ago, Tamwulf said:

 

9. The more I read, the more confused I get. This doesn't look like Kill Team. This looks like 40K using Patrol Detachments.

 

You’re exactly right!  It doesn’t make any sense from in terms of a Kill Team campaign from the rule books.  I probably should have used the word League in all my descriptions, to help alleviate confusion, but here we are...

 

I’m mostly trying to encourage interest and conversation , get  killteam into our regular gaming circles and get people to try out the game if they haven’t. 

 

Im totally uninterested in managing the bookkeeping, so: play at any points level, on any war zone with any mission.  We’re all grown ups and can make those calls with our fellow gamers.   I will be posting mission suggestions in the near future, just to help speed things up for folks, if they don’t want to look through all the available options. 

 

The campaign and achievement points are completely a meta-game.  You get points for doing the stuff you’re already doing: showing up, playing games, sharing sodas, painting your models or updating your blog. Why not give it a little structure and make sure folks are getting credit for it?!

Does that help clarify?  

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3 hours ago, Tamwulf said:

7. The Achievement points... don't make any sense. Kill Team has none of those categories (or Force Organization). There are no "Patrol Detachments" in Kill Team.

8. What do you mean by "Grant you forces"?

9. The more I read, the more confused I get. This doesn't look like Kill Team. This looks like 40K using Patrol Detachments.

My understanding is that if you score the achievements listed, you get one "selection" of that type for your force org chart, which you then use to take and hold territory on the map. For example, if I play two games, win, lose or draw, doesn't matter, I get two "Troops" choices that I can use to hold ground with. So I might show up to game night, play two games, play with painted models, and post a battle report about one of my games. That means that for that week, I've earned two Troops, one Elites, one HQ. Then I use that to hold sectors on the board. If someone wants to take those sectors from me, they have to take them with a force that has a higher total rating, in this case 6 points (1 from the HQ, 1 from each Troops, and 3 from Elites). So the overall metagame here seems to play out a bit like Risk, with individual Kill Team games being what determine how many and what type of forces you recruit.

@ninefinger, do I have it right?

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