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galahad911

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Everything posted by galahad911

  1. Because it is OMG WTF broken compared to anything released since 7th dropped.
  2. Hehe, just messing with you a bit. No malicious intent.
  3. Silly Chris, unorthodoxy never loses!!!
  4. Wait, your sisters look at centurion star lists and smile? You must have the secret sauce. Haha
  5. I don't even know you, but that comment about LotR, you are dead to me.
  6. Anyone have the actual rupture cannon gun bit they don't want/need? It's from the Tyranid Tyrannofex/Tervigon kit. I'm in the Portland area. I can pay a few bucks each for them if needed.
  7. No, it doesn't work like that. I have 5 specters because I have Boots of Ullr that gives +1 specter, and 2 Midnight Bargain wands that also give +1 specter each, with the passive that gives +1 I have 5. Having 2 of the same gem I think it just chooses which is higher level or quality when you cast, if I remember right. They do both gain experience though.
  8. Yeah, we all wish we could have AA without committing specialized units to it like the old necron book had. How anyone would think that fair is beyond me though.
  9. I would think an Endless Swarm formation with a Trygon or 2 to make holes for the ongoing reserves to come out of would make for a fun and friendly army that should still hold up against most OFCC type opponents.
  10. Level 83 summon witch with 5 specters. Umm, I guess I power gamer'ed it too much. Walking through everything.
  11. I call dibs on 3 of Bryan's IK's!!!!!! :D
  12. They're 240 each, and a tyranid player trying to make a strong list is going to max out on these. They're going to fly around the whole game killing most anything you point them at. I very rarely have to jink a flyrant, since if I end it's movement with it's base on a ruin, or rubble, or forest or whatever I get a cover save anyway. They're not going to go out of their way to kill a LR. I only said anything in response to the notion that they can't hurt one without landing. I'm really not sure why soaking whatever's points in shooting for a turn matters. If I can remove your LR whenever I feel the need, and not sacrifice anything in the doing, how is the point cost relevant?
  13. Flyrants should always have the haywire template. 3+ of them in a game don't care at all about a LR.
  14. A 5 rolled on the pen chart gives you an immobilization, so 1/3 of those is a crash. A 4 doesn't do you any good, as that's just a weapon destroyed. 1-3 shaken 4 stunned 5 weapon 6 Immobilized 7+ wrecked At any rate, getting 3 results needing 6's and to hit and 5+ to glance/pen with 6 shots is highly unlikely. And to do it with 1 shot you have to roll 3 straight 6's or 2 6's and a 5, and then the other guy has to roll a 1-2. Saying that this is a normal result for you is ridiculous since if you roll like that all the time you'd never lose a game. lol
  15. So yeah, with your 1 or 2 hits, you need a 6 to pen, and then a second 6 to kill it. Probably says each shot has about a .46% chance of getting an explosion. 100/6 16.67/6 2.77/6 .4629% Where you or they or whatever got to 10% is simply incorrect. Consistently hitting something that happens roughly 2.77%? Really? Your dice are effed if that's the case.
  16. Wait, 3 BKs show up, and shoot 6 shots at an AV12 flier and kill it in one turn? You'd need either 3 results with 6 shots, or to roll 3 consecutive 6's with 1 shot to pull that off. lol?
  17. Re: my last video. "The effects of Gas, on fire." :D
  18. But assault cents, those are the better unit to invis... lol?
  19. Hey Steve, err, BBF, what led you to this forum? I'm just really curious. As far as the army goes, you seem to have two big expensive units that aren't terribly hard to hurt. I would think this would struggle against most any tournament type lists unless you're completely out-playing your opponent.
  20. 5 knights example wasn't tailored but was the list that won the last tournament at GG.
  21. Tiggy can't do anything for BA reserves. :P Gift of Prescience: If your army contains Tigurius, you can choose to re-roll any Reserve Rolls that apply to units from the same detachment- even successful ones. Same detachment...
  22. These should be in around your other units. If you allow something silly like tac marines to assault them then the problem is in the mirror, not the unit in question.
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