Aventine Posted May 21, 2014 Report Share Posted May 21, 2014 I don't like str d psychic power, doesn't bode well. I'm sure the denies make it feasible to prevent it most times. Eh, no big deal with D allowing invul and cover 5/6 of the time Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 Eh, no big deal with D allowing invul and cover 5/6 of the time Is the cover thing confirmed? I know the invul thing is. Link to comment Share on other sites More sharing options...
fluger Posted May 21, 2014 Report Share Posted May 21, 2014 Those new Tyranid psychic powers look freakin awe.... never mind. I will go back to my hole and cry. It will be interesting to see if the LD test is no longer needed, and how Shadows of the Warp will interact with the new psychic phase. I think you'll end up liking what you have. Now you get the primaris power PLUS something else, even with Level 1. Also, I'm positive you'll get an affinity for those powers so it'll be a +1 to successes. Meaning you'll only need 3 to cast most of the powers. Should add up to a very potent psychic phase. 1 Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 I thought you only get the primaris for free if you only choose one discipline. Link to comment Share on other sites More sharing options...
Hobbitron Posted May 21, 2014 Report Share Posted May 21, 2014 I think you'll end up liking what you have. Now you get the primaris power PLUS something else, even with Level 1. Also, I'm positive you'll get an affinity for those powers so it'll be a +1 to successes. Meaning you'll only need 3 to cast most of the powers. Should add up to a very potent psychic phase. Where did you get the affinity thing from? I'd agree that an affinity for certain disciplines for certain psykers would be awesome, but I haven't read anything about that. Link to comment Share on other sites More sharing options...
Hobbitron Posted May 21, 2014 Report Share Posted May 21, 2014 I thought you only get the primaris for free if you only choose one discipline. It was a response to a post about nids..... Though I guess we technically don't "choose" one discipline. We're sorta forced into it. Link to comment Share on other sites More sharing options...
fluger Posted May 21, 2014 Report Share Posted May 21, 2014 I'm not sure, all the threads I'm in have spun out tons of pages, but I remember that being a thing a while back. Thoughts are that most races with their own powers will get it. So Tzeentch Daemons will get affinity for Tzeentch powers and so on and so forth. Makes the main book powers less appealing. Again, I feel that they are trying to push diversified psychic powers. 1 Link to comment Share on other sites More sharing options...
Malindle Posted May 21, 2014 Report Share Posted May 21, 2014 Thanks for the posts, Pretre! Hmm. Sanctic Daemonology is pretty awesome. Pyrokinesis still a mixed bag. Telekinesis a little better. Telepathy not bad, though Puppet Master is gone. Malefic Daemonology. "Yo Dawg. I heard you like daemons, so I..." Biomancy is just flat modifiers now, which is nice. Divination got the expected tweaks. Force is amusing. :-) Dunno. Some big changes in some places, not so much in others. They really want to play up the "Psykers are gateways for daemons" with the new Malefic rules. WHich is cool, don't get me wrong, but if I've already got a horde army of the things, do I really want to track more? Though I guess allying in some Chaos could help there... Ugh. So many "Str 4 ap5" powers though. When have those ever been cool or attractive? I'm really curious now though to see what happens to the Codex-specific powers, like Daemons, Chaos, and Eldar. Link to comment Share on other sites More sharing options...
jollyork Posted May 21, 2014 Report Share Posted May 21, 2014 Seems to be a confirmation in there that Overwatch is still BS 1 (Foreboding). I like psychic powers, but I feel like the "weapon" ones are just a waste. It's just another gun profile. I like the powers that do something extraordinary, like Gate of Infinity or Dominate. Why have a psychic power, and now a whole psychic phase, that is just another shooting phase? Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 Two shooting phases is actually pretty powerful. Especially if you still take leadership checks for losses per phase. Plus it lets you interact with more units than you would otherwise be able to. Kind of a big deal. :) Link to comment Share on other sites More sharing options...
jollyork Posted May 21, 2014 Report Share Posted May 21, 2014 It is a big deal. But also an unimaginative big deal. Also, I should correct myself that is looks like it's still Overwatch = Snap Shots = BS 1. Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 It is a big deal. But also an unimaginative big deal. The powers or the phase? Also, keep in mind that a psyker can manifest any number of witchfires during the psychic phase. Link to comment Share on other sites More sharing options...
jollyork Posted May 21, 2014 Report Share Posted May 21, 2014 On second thought, I take it back. Now I see the possibilities of a new army that is all psykers and carries no weapons. Like those giant mecha-spiders that @scottshoemaker was going to build. Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 On second thought, I take it back. Now I see the possibilities of a new army that is all psykers and carries no weapons. Like those giant mecha-spiders that @scottshoemaker was going to build. What now? Did you lick a toad? :) Link to comment Share on other sites More sharing options...
fluger Posted May 21, 2014 Report Share Posted May 21, 2014 Seems to be a confirmation in there that Overwatch is still BS 1 (Foreboding). Phooey. Now it remains to be seen if the rumor about FMCs needing to spend a turn on the ground before assaulting is true. If it isn't true, FMCs got MAJORLY buffed. Link to comment Share on other sites More sharing options...
pretre Posted May 21, 2014 Report Share Posted May 21, 2014 Having to spend a turn on the ground would be a good balance for only one grounding check. Link to comment Share on other sites More sharing options...
Malindle Posted May 21, 2014 Report Share Posted May 21, 2014 Now there's an interesting thought. Potentially zot something in the Psyker phase, then charge my Tzeentch daemons into something else. You might actually want something other than Locus of Conjuration, for once. Edit: conjuration! Link to comment Share on other sites More sharing options...
Steel Angel Posted May 21, 2014 Report Share Posted May 21, 2014 Mecha arachnids or mecharachids sometging like that Link to comment Share on other sites More sharing options...
sergentzimm Posted May 22, 2014 Report Share Posted May 22, 2014 So I am tired after vacation and 4 hours of sleep last night, but does this still sound like a game of psychic powers then bring some models? Maybe the rumors are just focusing on that due to the big change. Link to comment Share on other sites More sharing options...
Romans832 Posted May 22, 2014 Report Share Posted May 22, 2014 Why can humans use all psyker powers, but Eldar can't use 3? I'm confused especially by no to Telekinesis. Link to comment Share on other sites More sharing options...
VonVilkee Posted May 22, 2014 Report Share Posted May 22, 2014 Why can humans use all psyker powers, but Eldar can't use 3? I'm confused especially by no to Telekinesis. You eldar have an additional two disciplines. That and denying yourself has some downsides! 1 Link to comment Share on other sites More sharing options...
Chapel Posted May 22, 2014 Report Share Posted May 22, 2014 The LD of -3 for shadows in the warp will come into play if the psyker ends up taking a perils of the warp check. From the list I saw (if legit) most of them state "Take a LD test and if failed....." something bad happens. If you pass then you only take a wound with no save possible. I'm hoping that Shadows in the Warp will cause a Perils on enemy units on ALL doubles, not just double 6's. Or perhaps all double 5's and 6's. All doubles might be too powerful, but then again, no one is forcing the opponent to roll 8 dice for their powers. Link to comment Share on other sites More sharing options...
Steel Angel Posted May 22, 2014 Report Share Posted May 22, 2014 ok bought my ebook pre order $60 better the 20% off lol Link to comment Share on other sites More sharing options...
PourSpelur Posted May 22, 2014 Report Share Posted May 22, 2014 4+ invul on tanks.....yay;) Link to comment Share on other sites More sharing options...
AgentP Posted May 22, 2014 Report Share Posted May 22, 2014 So consolidation into further combat is definitely not included. Boo. Link to comment Share on other sites More sharing options...
Recommended Posts